Introduced from November 2020 alongside the Beyond Light expansion, the system was designed to encourage players to try new weapons on a regular basis, instead of relying on existing ones. Update: As of Season of the Chosen (February 2021) Bungie has said it is rolling back the decision to introduce an infusion cap to any new weapons - in other words, scrapping sunsetting in Destiny 2. “Starting in Season 14 we won’t be capping the infusion on any weapons or armor that have not already reached the cap as of the start of Season 13. This means you’ll be able to take your Trustee, your Falling Guillotine, and all the high-stat armor you’ve earned this year to take on the raid in The Witch Queen,” read an official blog post. This means while any gear which has been sunset will continue to be capped, any other weapons can be freely upgraded from here on out. Since some gear will continue to have an infusion cap, we’re keeping this page live to help you track which gear has been sunset - as well as a record of the original goals of the initiative - and will provide additional if there are any other announcements or changes. On this page: As described by Bungie, the system is designed so that “strong weapons [will] have their time in the sun, and whenever possible we want you to expect and prepare for powerful gear to cycle out of the endgame meta.” Sunsetting was phased out for new weapons in February 2021. In short, sunsetting worked as follows:
Every armour piece and weapon will have a max power level to which it can be infused to This cap (let’s call it the sunset cap) will come into effect one year after its initial debut in the game - meaning it’ll be relevant for four seasons total (including its debut season) Weapons can always be used once they have been sunset - meaning they are viable in modes where Power doesn’t matter - they just can’t reach the level cap If armour you like using for cosmetic reasons has been sunset, then using transmog will allow you to keep its appearance Exotics do not have a max power level and will never sunset
In Season 13 (Season of the Chosen, debuting February 2021), this means those from Season 9 (Season of Dawn, debuted December 2019) weapons were sunset. Kinetic weapons sunset in Season of the Chosen:
Breachlight (Sidearm) Buzzard (Sidearm) Cold Front (Submachine Gun - pre-Season 12 drops only) Hawthorne’s Field-Forged Shotgun (Shotgun) Jack Queen King 3 (Hand Cannon) Patron of Lost Causes (Scout Rifle) Perfect Paradox (Shotgun) Steelfeather Repeater (Auto Rifle) The Old Fashioned (Hand Cannon) Traveler’s Judgment 5 (Sidearm)
Energy weapons sunset in Season of the Chosen:
Elatha FR4 (Fusion Rifle) Gallant Charge (Fusion Rifle) Infinite Paths 8 (Pulse Rifle) Last Hope (Sidearm) Martyr’s Retribution (Grenade Launcher) Python (Shotgun) Trophy Hunter (Sniper Rifle) Uriel’s Gift (Auto Rifle)
Power weapons sunset in Season of the Chosen:
Komodo-4FR (Rocket Launcher) Line in the Sand (Linear Fusion Rifle) Mos Epoch III (Rocket Launcher) Pyroclastic Flow (Rocket Launcher)
Armour sunset in Season of the Chosen:
Righteous sets (all classes)
It’s December, which means the return of The Dawning and Moments of Triumph 2022! Elsewhere, the Season of the Seraph is here alongside More than a Weapon, Seraph Key Codes and Resonate Stems and the addition of Rose in Crucible. We’ve also seen a new dungeon, Spire of the Watcher, with has a chance of Hierarchy of Needs dropping upon completion. Earliear this year we had the arrival of King’s Fall and King’s Fall challenges, plus weapons including Doom of Chelchis and Touch of Malice. For The Witch Queen, learn how to get Dead Messenger and Parasite. Update: As of Season of the Chosen (February 2021) Bungie has said it is rolling back the decision to introduce an infusion cap to any new weapons - in other words, scrapping sunsetting from Destiny 2. That does mean, however, existing sunset gear will continue to be capped - so still understanding which can and cannot be infused at a glance remains useful. How to see when gear will be sunset in-game The most direct way to know when your gear will be sunset is to investigate it in game. You can see this by attempting to Infuse the gear as usual, where a pop up window will show the current power, the power limit (for this season) and the seasonal power cap (the max it can ever become). Of course, having to do this for every gear item you own is a bit tedious. To help, the ‘watermark’ of a gear’s icon will change to reflect whether it can no longer reach the current season’s cap at a glance. If it can, it’ll be the usual white on a black background: If it can’t, then it’ll be inverted - black icon on a white background. This means you can go through your vault at the start of each new season and clear out gear which is no longer relevant. Handy! How to follow when gear will be sunset using community trackers If you prefer to find out if something you don’t own yet is going to be sunset, then the community has created several resources to find which gear will be outdated and when. The first is this spreadsheet, titled ‘D2 Massive Breakdown of Non-Sunset Weapons’, created by vinfox on reddit. As the title suggests, this is a list of weapons (and not armour) which won’t be sunset. Check your favourites are on there, and you’ll be good to use them when the start of Year 4 rolls around. The other is light.gg, a Destiny database which has specific sections on weapons and armour which will be sunset soon, as well as other insights into the many gear pieces across the game.